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Matt's blog: an online reflection of the chaotic place that is his mind. Mostly incoherent ramblings about game design and development.

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2023 Books

For 2023 I’ve reduced my target to twelve books, since it’s mid-April and I’ve only finished one so far…

Author Matt Van Der Westhuizen

2022 Books

For 2022 I kept my target at twenty-four books, in spite of failing to make it in 2021. In the end I managed to read twenty of the planned twenty-four books.

Author Matt Van Der Westhuizen

An Index of Game Design Concepts

This page should, in time, provide a handy index of different game design concepts from all mediums (books, blog posts, Youtube videos, etc.).

Author Matt Van Der Westhuizen

2021 Books

For 2021 I’ve adjusted my target back down to 24 books - better to aim low and shoot high like two years ago! Aiming high and failing to hit the target just feels bad…

Author Matt Van Der Westhuizen

Book Review: Game Programming Patterns

I don’t write book reviews on this blog, but this book was so good I’m making an exception! If you are even remotely interested in the programming side of game development, stop reading this right now and read Game Programming Patterns by Robert Nystrom instead.

Author Matt Van Der Westhuizen

Perfect Is the Enemy of Good

Or rather: how I got so caught up in trying to write the perfect explanation of turn-based mechanics that I stopped writing entirely…

Author Matt Van Der Westhuizen

Turn-based Strategy: The Foregone Conclusion Problem

This article serves as a problem statement for a common design problem in multiplayer turn-based strategy games. It does not try to propose any solutions, only to make the problem clear. Ideas for solutions may follow later…

Author Matt Van Der Westhuizen

2020 Books

After reading 30 of a planned 24 books in 2019 I decided it would be a good idea to try for 30 this year. Here you can see if I manage to overachieve again…

Author Matt Van Der Westhuizen

Ludum Dare 46: Game Ideas

I am continuing with the pre-preparation I did for Ludum Dare 39 and 42 in Ludum Dare 46. I’ve come up with a handful of ideas for each theme in the final voting round. The plan is to at least have some fallback options in-case a terrible theme leaves me staring at a blank canvas on the morning of the jam. The (+1/-1) in the title shows how I voted. ...

Author Matt Van Der Westhuizen

Ludum Dare 45: Post Mortem

A retrospective on Ludum Dare 45 as I prepare for LD 46…

Author Matt Van Der Westhuizen
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