#Dev Diary

AA Battery - Week 40

Sorry for the late update! It was Ludum Dare 42 this weekend and against my better judgement I ended up making an entry during whatever bits of time I could scrounge over the weekend with Monday for polishing. It’s probably not my best work, but I consider it my most successful foray into roguelike and / or turn-based mechanics - you can give it a try here. Week 40 was absolutely terrible for AA Battery with work grinding to a complete halt this past week. ...

#Dev Diary

AA Battery - Week 39

Progress pretty much ground to a halt in week 39 from my side. Between a birthday dinner, board game weekend, recording a new Crazy Cousins Chat and still feeling a bit poorly from the cold / flu I had last week I just didn’t manage to find enough hours left over in the week to make a dent in Crew Manager V4. To be fair it is a very large task - writing the new code took me no time at all, but going through 3-4 scenes that need to have their components updated to use the new version is going to take a while. ...

#Dev Diary

AA Battery - Week 37

Week 37 was a bit of a mixed bag… I didn’t make much progress on finishing off the seaside level prototype at the start of the week. Then I got a bit sidetracked in the middle of the week and finally ended up having to do a 3 hour push tonight to get the seaside level finished enough to move on. 16 July - 22 July, 2018 We’re planning on calling this new level the Bay Of Boars, which is a not-so-subtle reference to the Bay of Pigs invasion of Cuba by American-sponsored rebels in April 1961. ...

#Dev Diary

AA Battery - Week 36

Week 36 has been fairly productive, but I pushed a bit too hard Monday and Tuesday, so I ended up not getting much done for the rest of the week or the weekend. The main new developments are that the troop landing boat is up and running and that we’ve got some explosion sounds now! 2 July - 15 July, 2018 The first part of building the boat was to do the art… after much Googling I settled on this for my reference image: Technically this seems to be a LCM2 landing craft, that is actually designed for landing tanks, but my Googling does suggest that it may have been used for troops as well on occasion… ...

#Dev Diary

AA Battery - Week 35

Week 35 has been very productive! I posted my first development diary in months… We had a bit of planning session on Monday evening to figure out what we need to do get pre-production finished and with work on migrating our blogs to HUGO static generated sites hosted on Gitlab pages finally completed last week, I was able to focus on game development for a change. 2 July - 8 July, 2018 Development this week largely focused on finishing off the first seaside level prototype by adding water and troop landing boats. ...