#Dev Diary

GGO16 - Day 21

Unfortunately tonight the time I had to spend on this project was limited to a short hour and the 5 minutes it takes to write this update. Work kept me busy until 18:30 and even that didn’t feel enough today… Outcomes I’ve started along the path to implementing violence in my game! Hacking will help you win fights, but taking the other guy out of the fight permanently isn’t going to stop being a feature of competitive conflict resolution anytime soon… ...

Let's Play: Introduction

This time around to help myself not run out of things to write, I’m going to spend some time writing about games that I have played or am playing at the moment. Of course to make it a bit more useful and relevant to this blog, it won’t simply be a game review, but will also include some ramblings about the game design… This started out as a long list of games that I think would be interesting to write about, but I’ve now updated it to be grouped by similar games - you’ll note that like me many of them are quite old: ...