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#Dev Diary

GGO16 - Day 5

Today was a good day! I managed to spend about 4 hours working on my game and made some good progress. I have to spend some time on my work project now and it’s my birthday tomorrow, so I’ll have to see if I can do it again tomorrow… Outcome I accomplished the following: Finished separating game logic out of Unity (may be handy for network multiplayer if I attempt that). ...

Author Matt Van Der Westhuizen
#Let's Play

Let's Play: Master of Orion 2 - Part 1

Master of Orion 2 is a 4X TBS released by MicroProse in 1996. For any of those of you that don’t know 4X is defined as: … a genre of strategy-based video and board games in which players control an empire and “eXplore, eXpand, eXploit, and eXterminate”. The term was first coined by Alan Emrich in his September 1993 preview of Master of Orion for Computer Gaming World. Since then, others have adopted the term to describe games of similar scope and design. ...

Author Matt Van Der Westhuizen
#Game Design

Turn-Based Strategy: Genre Overview

This article provides an introduction to the Turn-based Strategy (TBS) genre and is the starting point of a series aimed at documenting all TBS mechanics, in the hope that this will help me learn how to make games in my favourite genre.

Author Matt Van Der Westhuizen
Chaotik
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