/ #Dev Diary 

GGO16 - Day 5

Today was a good day! I managed to spend about 4 hours working on my game and made some good progress. I have to spend some time on my work project now and it’s my birthday tomorrow, so I’ll have to see if I can do it again tomorrow…


I accomplished the following:

  • Finished separating game logic out of Unity (may be handy for network multiplayer if I attempt that).
  • City size can now easily be changed and up to 4 players can be added.
  • City blocks can now be selected and the UI shows some information about the block.

It's a better city!

Next Up

Next thing I’m tackling is adding Squads of cybernetic agents that can run around and capture additional city blocks for your corporation.