#Game Design

GameDev LinkList

No. Not the data structure… rather a list of links to things that have been useful in game development projects in the past or may be useful in the future. This will be updated as I discover more useful links and / or when I go and groom my Chrome bookmarks list. 2D Lighting Sprite Glow Library PostProcessing Stack (needed by Sprite Glow Library) AI A* Pathfinding With Interactive Demos Design Patterns Martin Fowler on UI Architectures Game Design 7 Roguelikes Every Developer Should Study Hardware Unity Hardware Statistics Procedural Content Procedural City Generation Shaders Lux Open Source Shader Framework