/ #Dev Diary 

GGO17 - Day 10

Not a huge update today since it’s year end function today and I was working late last night to fix a last bug before getting our 2nd release after go-live into production. So when I got home I was more inclined to play Factorio with some colleagues than to work on the game.

I did have time for a couple of very small changes: I added a 2nd lane of aircraft and tweaked Sas’s awesome aeroplane sounds to use positional audio with a simulated Doppler effect.

You can see (and hear) where we’re at in this video I quickly slapped together in 20 minutes this morning - headphones recommended:

This weekend we’re going to visit our friends in Pretoria to try to finish Pandemic Legacy Episode 1 and we’re going to a Live concert, so updates this weekend might be limited. I’ll see how much time I have to catch-up on game development on Sunday.


Matt Van Der Westhuizen

Back-end service developer at Ubisoft Blue Byte by day - wannabe game designer & developer by night.